Archive for March, 2011

Spider-Man: Edge of Time Announced, Written by Peter David
March 31, 2011

Marvel Entertainment and game developer Activision have announced a new Spider-Man game in the making entitled Edge of Time; and what is really cool about this one, in particular, is that the game will prominently feature everyone’s favorite wall-crawler as well as the fan-favorite Spider-Man 2099 incarnation created by Peter David and Rick Leonardi in the early 1990’s.

According to the release, the actions of each Spider-Man will directly impact the other as players take control of each throughout the game, and while you can read more on that aspect in the press release below, but perhaps the best part is the news that Peter David, himself, will be scripting the narrative for the game and the man can definitely tell a really good yarn — much more, he knows both of these characters very well.

Spider-Man is one of my favorite characters, and I’ve always liked Miguel O’Hara (Spider-Man 2099) as well, so it’s good to see him being so well represented as of late — especially when the character could have easily been relegated to little more than a memory when the 2099 Marvel comic banner folded in the late 90’s. Definitely then, here’s hoping that the game play will meet or exceed the high quality that the narrative surely has the potential to reach.

From the Press Release:

High-Octane, Adrenaline-Fueled Adventure Tasks Players with
 Saving Spider-Man This Fall

Santa Monica, CA – March 31, 2011 – Activision Publishing, Inc. (Nasdaq: ATVI) and Marvel Entertainment, LLC today announced Spider-Man™: Edge of Time, where Spider-Man faces one of his greatest challenges ever – saving Spider-Man. Developed by Activision-owned studio Beenox, Spider-Man: Edge of Time challenges the player to take on the roles of both classic Amazing Spider-Man and Spider-Man 2099 to correct a timestream gone awry and prevent a catastrophic future brought on by the early and untimely death of Peter Parker.

“The first Spider-Man entry by Beenox, Spider-Man™: Shattered Dimensions was touted as one of the wall-crawler’s best Spider-Man games to date from both critics and fans,” said Vicharin Vadakan, Director, Global Brand Management. “Beenox is once again taking a fresh and different approach to bring a fast-paced and high-octane adventure and unexpected story to life in Spider-Man: Edge of Time.”

“At Beenox, we are constantly listening to the fans and looking for new and creative ways to innovate the gameplay experience for them,” said Dee Brown, Studio Head, Beenox.  “We want to create a totally distinct experience in Spider-Man: Edge of Time by working with Peter David on the story and creating this urgent, high-stakes experience where time is working against you and the fate of Spider-Man hangs in the balance.”

Spider-Man: Edge of Time is a focused, action-packed adventure set in two connected and evolving timelines, from the contemporary times of the Amazing Spider-Man to the corrupted future world of Spider-Man 2099, against the backdrop of a rich, tightly crafted narrative by acclaimed Marvel veteran Peter David (co-creator of the comic book series Spider-Man 2099).  The game features all-new “cause-and-effect” gameplay, where players will see how the
immediate and sometimes unexpected effects of their actions as one Spider-Man changes the timeline of the other Spider-Man.  Spider-Man: Edge of Time is slated for release this fall.

Attendees at WonderCon 2011 in San Francisco, CA, can get a sneak peek and learn more about the game on the Activision/Spider-Man panel on Saturday, April 2, at 4:30 p.m. in Room 103.

For more information on Spider-Man: Edge of Time tune in to the HeroHQ community on Facebook at

[Via Newsarama]


Resident Evil Mercenaries 3D [High Res]
March 31, 2011

Click to enlarge image

Resident Evil Mercenaries 3D, exclusive to the Nintendo 3DS, hits store shelves July 5, 2011.

Square Enix’ Moon Diver Available Today!
March 29, 2011

I only caught wind of Moon Diver a few weeks ago, but the game play immediately reminded me an awful lot of Capcom’s Strider (which is certainly no coincidence as Kouichi Yotsui, the creator of Strider is heading the game) and I really like what I’ve seen. I’ll definitely be taking a close look.

Moon Diver is  available for download today on the Playstation Network and on Xbox Live.

Though according to the launch trailer (below) it is “best experienced on Playstation Network.”

Capcom Encourages Japan!
March 28, 2011

Click to enlarge image

Here are a couple of great Street Fighter-themed wallpapers that Capcom Japan created to support Japan following the devastating effects of the devastating earthquake(s) earlier this month.

If my rough Japanese skills serve me here, this should translate something along the lines of ‘Hang in There, or All the Best, Japan!’

And we certainly do wish them all the best!

[Source: Capcom-Japan]

March 2011 Acquisitions
March 28, 2011

I had a productive month in March, and ended up getting a lot more than I thought I would — again thanks to some great deals.

Here’s what I picked up, or have on the way:

Newer Games:

  • The 3rd Birthday (PSP)
  • Burnout Legends (PSP)
  • Dissidia 012 Duodecim (PSP)
  • Elite Beat Agents (DS)
  • Feel the Magic XY/XX (DS; re-obtained)
  • Guilty Gear Judgement (PSP)
  • Metal Gear Acid (PSP)
  • Metal Gear Acid 2 (PSP)
  • Metal Gear Solid: Peace Walker (PSP)
  • Pokemon White (DS)
  • Shin Megami Tensei: Strange Journey (DS)
  • Street Fighter IV 3D (3DS)
  • Syphon Filter: Dark Mirror (PSP)
  • Tactics Ogre: Let Us Cling Together (PSP)
  • Viewtiful Joe: Red Hot Rumble (PSP)
  • Ys: Oath in Felghana: Premium Edition (PSP)

Retro Games (defined as anything prior to the Playstation 2) :

  • Dark Cloud 2 (PS2; re-obtained)
  • The Last Blade (PS1; JP Import)
  • The Last Blade 2 (Dreamcast)
  • Metal Gear Solid: The Twin Snakes (Game Cube)
  • Metal Gear Solid: VR Missions (PS1)
  • Street Fighter Alpha Anthology (PS2; re-obtained)
  • Street Fighter Anniversary Collection (PS2)
  • Tenchu: Stealth Assassins (PS1)
  • Tenchu: Wrath of Heaven (PS2)

Gaming related:

  • Nintendo GameBoy Advance SP (Cobalt Blue)
  • Nintendo Wii to USB Adapter
  • Tatsunoko vs. Capcom Fight Stick

Mega Man 3D Lenticular Poster
March 25, 2011

This Mega Man 3D Lenticular Poster, measuring 11 x 17 inches, and featuring the loveable cast of Mega Man II can be ordered from Poster Revolution for a very respectable $8.74, which they advertise as a mark-down of 56% the normal price.

After viewing my March pick-ups there’s absolutely no way I can swing for anything else game related this month, so here’s hoping they’ll have a few left come April (or May), and that those of you that may be interested can get your hands on one of these at this price.

Also, now we must have a 3D Mega Man game, like this, on the 3DS.

[Image and Info. courtesy of Capcom-Unity]

First & Third-Person Shooters: Priorities
March 23, 2011

Crysis 2 Concept Art

It strikes me that I haven’t talked much about 1st and 3rd-person shooters here at the blog as much as I would have liked and I wanted to take a moment to remedy that a little, particularly with a couple of games on the horizon that I’m really excited about. And while I’m definitely a much bigger RPG, SRPG, Platform and Adventure type of fan, I love games of all types and many of my favorite gaming memories have actually come about playing 1st and 3rd-person shooters with family and friends.

My first real foray into the shooter genre was GoldenEye 007 for the N64, which was just about the best introduction I could have wished for. I was in my early twenties and me and a bunch of my buddies would get together what seemed like every other weekend at a friends pad to play (much to the chagrin of wives and girlfriends). I don’t recall who exactly owned the game, but between the campaign mode and multi-player maps we must have spent hundred(s) of hours unlocking upgrades/weapons and hunting each other down. I think the only reason we put it down at all was to play it’s successor 007: The World is Not Enough.

Well, life definitely got busier in the years that followed, and each of us wasn’t able to meet up nearly as often, but it appears my brother-in-law and I have successfully carried on the tradition of getting together as often as schedules will allow to play the latest and greatest shooters, from  Call of Duty to Perfect Dark and in-between. In that time I’ve found that I tend to appreciate the more tactical, strategic titles more than the run and gun, explode in your face games. They both have their place, but we’ve come back to games like Rainbow Six: Vegas (probably my favorite first-person shooter to date) much more than, say, the WWII Call of Duty titles (the Modern Warfare series is on the docket) or something like Gears of War. A great cover mechanic, with levels that emphasize stealth and precision within the cross hairs is more my speed and with that said, there are a couple of titles releasing this month that I’m champing at the bit to experience.

[+] The first is Tom Clancy’s Ghost Recon: Future Soldier (PS3), which is a tactical shooter set in the Ghost Recon universe, this time utilizing futuristic high-tech gear and weaponry in squad based game play. The soldier you play is described as an “F-16 on legs,” so yea, this is going to be right up my alley and I’m really looking forward to the co-op. I love the 3rd person perspective that switches to 1st person as you aim, etc. and the cover to cover play in conjunction with the weapon options is going a long way in making this look as if it was a game tailored just for me. We’ll see of course, but this looks and sounds amazing from top to bottom.

[+] The second is EA’s Crysis 2 (PS3). Like most folks, my jaw dropped seeing the visuals of the original Crysis on the PC, but I don’t play a lot of games on my desktop with my run-of-the-mill set-up, and was pretty much out of luck until the sequel was announced as releasing cross console, and having heard about all the variation of the massive New York City maps, and the myriad of ways a player can tackle them with the Nanosuit’s capabilities (“It gives me options” as one of the trailers puts it). Too many things to say about what I’m looking forward to, but you get the gist.

[FYI -Anyone considering these titles may want to take a look at Amazon’s deals as both games come with a $10 promotional credit towards future merchandise at Amazon, and in the case of Crysis 2, the game has already been marked down 10% with free shipping and no taxes to speak of.]

Screenshot from Ghost Recon: Future Soldier

Toys ‘R Us Exclusive: Playstation Heroes Move Bundle!
March 22, 2011

At this point there’s only one game that would justify my picking up the Playstation Move accessory, and that game is Playstation Move Heroes s (which conveniently hits store shelves today). Thus far I haven’t been able to convince my wallet to lay down ~ $100 for the bundle pack, and sadly, for the foreseeable future that will probably have to remain the case. My wallet is just too tied up already…

…however, one offer that is extremely tempting, and one I hope that several of you can take advantage of, is the Playstation Move Heroes Bundle that Toys ‘R Us is offering exclusively for the very affordable price of $99.  Granted, the only difference between this bundle and the original bundle pack is that Sports Champions has been replaced by Playstation Move Heroesbut what a change that makes!

For anyone that planned to pick it up already, this effectively makes the Playstation Move $60, and you’ll get all that Ratchet, Clank, Jak, Daxter, Sly, Quark and freakin’ Dr. Nefarious (love Dr. Nefarious!) goodness to play!

PlayStation®Move Heroes brings three iconic franchises together for the first time in an out of this world intergalactic adventure. Players will test their skills in a host of new and exciting challenges against fiendishly mysterious new adversaries!

Explore familiar landscapes from the smash hit franchises Ratchet and Clank, Jak and Daxter, and Sly Cooper ripped apart and rebuilt for PlayStation®Move Motion Controller mayhem. Take a hold of a whole new arsenal of super powered weapons as you Smash, Hurl, and Shoot your way to freedom!

It looks like I’ll be picking the game up in the months to come (this month was a little brutal) in order to keep my Ratchet & Clank collection complete while I wait for the Move to drop in price, but I hope “you dirty rats” (ha) will enjoy the game, and that you’ll be able to take advantage of this deal.

And don’t forget, Rachet & Clank: All 4 One lands in stores late this year as well!

What I Played this Weekend and Reactions…
March 21, 2011

In an attempt to relax before a particularly stressful week at work (which is what I’m doing right now) I made sure to get in some quality “down time” with a few great games this weekend:

I jumped back into Borderlands (PS3) for awhile on Friday, which served to remind me how fun the game is, but also how difficult it is to get your bearings again once you take a break from a game —  “Where was I again, how powerful is my character, am I working on a bounty, etc? ” I do reckon the game will be worth the effort in finding my way back though. I also replayed the Scott Pilgrim vs. the World demo that afternoon and had a blast (love the Anamanaguchi chiptune soundtrack). I regret that I haven’t been able to download the full version yet, but there were several older titles that I’ve picked up recently that I wanted to get before they became unattainable, and I know this one is safe for now. Sooner rather than later though!

Let’s see, at a party Saturday night I took advantage of a chance to play the arcade version of Super Street Fighter II and was surprised to find that I wasn’t quite as terrible as I had thought I was going to be after so many years, and that I actually had some effective, controlled, counters for the button mashing attacks I was up against. There’s definitely rust there,  but it got me pumped to try out my new (and first) fight stick on Super Street Fighter IV as soon as my USB adapter arrives.

Finally, I ended up playing Pokemon White (DS) on Sunday and really enjoyed my time with that as well. I earned my first badge, had several encounters with Team Plasma, and was able to significantly level up my battle trio. I’m fairly new to the series (I was college age when Pokemon was first introduced) and was glad to find so much to enjoy.

So, all in all it was a pretty good balance over the 3-day weekend, with 6-7 hours of game play over a 72-hour period with family and friends. If only every weekend were like that! Hope to do it again this weekend to celebrate this heck of a work week being over.

My New YouTube Channel!
March 17, 2011

Just wanted to let Quester’s Log readers know that I just fired up a new channel on YouTube devoted to my collection, monthly pick-ups, what I’m playing, and likely a whole bunch of other stuff. I’m still figuring my camera and the attending video editing software out so it may be choppy at first, but please feel free to hop on over and check out the videos I have uploaded, and feel free to subscribe so as to get the updates, comment, etc.. I’ve already had the opportunity to meet some great people and get to know the community a little better so it’s already proven rewarding.

Hope to see you good folks there!

[Link: Texcap’s YouTube Channel]