Ninja Theory’s Enslaved (5-6 hours in)

April 18, 2011 - Leave a Response

Ninja Theory’s Enslaved is a dang fine game.

I purchased a new copy a couple of weeks ago for $14.99 and fired it up late last week to see what was in store. I had heard that the story, based loosely on Wu Cheng’en’s enduring classic Journey to the West, alone was worth the price of admission and while I can certainly confirm that to be the case (my wife and I are really enjoying Monkey and Trip’s odyssey and growing relationship) the game play is also a heck of a lot more fun than I was expecting it to be after reading some of the reviews on-line that kind of tore it to pieces as little more than a button masher. You can certainly progress through the game just flailing away at a few buttons, but one need not play it that way and the combat is such that you can really make the mech battles a very fluid, satisfying, slaughter if you take the time to implement strategies, combos and the many upgrades that are available to you to enrich the experience.

My wife is one only to sit through very entertaining game narratives, such as the Uncharted series, and she’s had her seat happily planted in front of the television every time I’ve turned this on to play and I’m having trouble forcing myself to turn it off to take care of other responsibilities. She’s really enjoyed helping me find all the currency in the game, and helping me map out where I should go (it isn’t necessary but she has fun doing it), and has commented on how much fun the battles appear to be, especially when she knows how much I appreciate good combat mechanics (re: Batman: Arkham Asylum and its kind). She even had a friend of hers glued to the screen as I played yesterday afternoon, so I just wanted to take a moment here to recommend this game to anyone who hasn’t had the chance to experience it yet. Monkey and Trip are very compelling characters (I was surprised at how quickly I became attached to them), the world is fun to traverse (often through climbing sequences), the combat and fighting mechanics are much better than advertised, and seeing as how you can find this for under $20 at retail stores and online, it’s a real steal and I hope you’ll consider purchasing a new copy to help support Ninja Theory…and this dang fine game.

Now to track down Heavenly Sword!

Street Fighter X Tekken Trailer & Gameplay

April 12, 2011 - Leave a Response


(Click to enlarge image)

Check out the official Street Fighter X Tekken trailer,  game play footage, screens, character art and other details at the Capcom-Unity blog.

So pumped.

[Content courtesy of Capcom-Unity]

Up To My Neck In…

April 12, 2011 - Leave a Response

…Books.

Not games.

Sorry for my silence over the last several days folks, I’ve had my head stuck firmly in history texts for a couple of courses, but should be back and posting normally soon.

Thanks, and I can’t wait to tell you about a few great deals I was able to take advantage of over the last couple of weeks.

Amazon’s Deal of the Day: Borderlands: Game of the Year Ed.

April 4, 2011 - 3 Responses

For anyone that hasn’t yet been able to experience the greatness that is Borderlands, or for those hoping to nab the 4 available DLC game packs at some point in the near future, today is a good day to remedy the situation on both accounts as Amazon.com has the Borderlands: Game of the Year Edition on sale for 19.99 (50% off the retail price).

The “Game of the Year” edition includes the core Borderlands game, as well as the 4 DLC add-ons detailed below:

Borderlands: The Zombie Island of Dr. Ned – Originally released as a digital content download, action in it is centered in the town and surrounding areas of Jacob’s Cove, which is on the fictional Jakobs Corporation owned Island unofficially named Zombie Island. Here players are tasked with the completion of 20 exclusive Borderlands missions, involving the zombie infestation of the island, as well as various optional side quests. As the name of the island suggests, players will be kept busy honing their skills at killing zombies, zombie bosses and the other undead beings as efficiently as possible. In-game money is earned for these kills and available weapons come both in the form of randomly generated weapons and unique items taken off defeated bosses. The level of undead action experienced is directly tied to players’ progression within the single player campaign within the main game, making for gameplay closely tied to the main game, and a zombie fest not to be missed.

Borderlands: Mad Moxxi’s Underdome RiotBorderlands: Mad Moxxi’s Underdome Riot is the second add-on pack for Borderlands re-released on disc following initial availability via digital download. Designed with a Mad Mad Thunderdome ethic and feel, action here occurs within a series of spaces known as riot arenas where the changing rules, commentary and mood are provided entirely at the whim of the over-the-top and seductive ringmistress, Moxxi. Within the matches, both single player against AI and multiplayer player, players rack up kills using a variety of weapons and shields, earning themselves skill points and in-game loot that can be stored at an in-game bank.

Borderlands: The Secret Armory of General KnoxxBorderlands goes to 11! You may have seen some games raise their level cap by 5, or maybe even 10, but with The Crimson Lance Assassination Squads wreaking havoc and Crawmerax the Invincible being all invulnerable and stuff we knew you’d need more than just 10. And that’s why Borderlands goes to ELEVEN. The Secret Armory of General Knoxx is an add-on pack for Borderlands that adds new guns, new class mods, new vehicles, new missions, new enemy types, and increases the level cap to 61. In other words…best add-on ever. Of all time. Forever.

Borderlands: Claptrap’s New Robot Revolution – To combat second hand sales of used munitions among greedy, haggling treasure hunters on Pandora, the Hyperion Corporation have decided to activate the Interplanetary Ninja Assassin Claptrap. Instead, it has organized all of the claptraps into a revolution, and they’ve been assimilating all life on Pandora and converting them into claptraps. With our heroes caught in the middle, they must stop the Interplanetary Ninja Assassin Claptrap in order to release his control over all of Pandora’s claptraps and collect their reward, of course. The pack adds 21 missions, 10 new skill points, three additional backpack slots and raises the level cap to 69.

This is a great deal as the $20 price tag alone is less than the cost of the [4] DLC add-on packs alone, if memory serves. You’ll also receive a fold-out map of the Pandora Territories, which I can confirm in my copy.

Another possible way to go about this (and the route I took prior to hearing of the Amazon deal) is to check your local GameStop store which had discounted the Game of the Year edition over the weekend to $19.99 as well. I traded in my original Borderlands copy and received ~ $8 in credit + the (usually pithy) trade-in bonus you get using their Power Up Rewards card. I traded in an additional game that I wouldn’t miss too much as well, but even if you simply traded in the original for the upgraded edition you could potentially get this for just a smidgen over $10.

I ended up getting it for ~ $5 and feel pretty darn good about it as I already loved the game and now get a chance to finally dive into the DLC that I’ve had to hold out on, until now!

[See: Amazon’s Deal of the Day]

Spider-Man: Edge of Time Announced, Written by Peter David

March 31, 2011 - Leave a Response

Marvel Entertainment and game developer Activision have announced a new Spider-Man game in the making entitled Edge of Time; and what is really cool about this one, in particular, is that the game will prominently feature everyone’s favorite wall-crawler as well as the fan-favorite Spider-Man 2099 incarnation created by Peter David and Rick Leonardi in the early 1990’s.

According to the release, the actions of each Spider-Man will directly impact the other as players take control of each throughout the game, and while you can read more on that aspect in the press release below, but perhaps the best part is the news that Peter David, himself, will be scripting the narrative for the game and the man can definitely tell a really good yarn — much more, he knows both of these characters very well.

Spider-Man is one of my favorite characters, and I’ve always liked Miguel O’Hara (Spider-Man 2099) as well, so it’s good to see him being so well represented as of late — especially when the character could have easily been relegated to little more than a memory when the 2099 Marvel comic banner folded in the late 90’s. Definitely then, here’s hoping that the game play will meet or exceed the high quality that the narrative surely has the potential to reach.

From the Press Release:

MARVEL™ AND ACTIVISION® ANNOUNCE SPIDER-MAN™: EDGE OF TIME
High-Octane, Adrenaline-Fueled Adventure Tasks Players with
 Saving Spider-Man This Fall

Santa Monica, CA – March 31, 2011 – Activision Publishing, Inc. (Nasdaq: ATVI) and Marvel Entertainment, LLC today announced Spider-Man™: Edge of Time, where Spider-Man faces one of his greatest challenges ever – saving Spider-Man. Developed by Activision-owned studio Beenox, Spider-Man: Edge of Time challenges the player to take on the roles of both classic Amazing Spider-Man and Spider-Man 2099 to correct a timestream gone awry and prevent a catastrophic future brought on by the early and untimely death of Peter Parker.

“The first Spider-Man entry by Beenox, Spider-Man™: Shattered Dimensions was touted as one of the wall-crawler’s best Spider-Man games to date from both critics and fans,” said Vicharin Vadakan, Director, Global Brand Management. “Beenox is once again taking a fresh and different approach to bring a fast-paced and high-octane adventure and unexpected story to life in Spider-Man: Edge of Time.”

“At Beenox, we are constantly listening to the fans and looking for new and creative ways to innovate the gameplay experience for them,” said Dee Brown, Studio Head, Beenox.  “We want to create a totally distinct experience in Spider-Man: Edge of Time by working with Peter David on the story and creating this urgent, high-stakes experience where time is working against you and the fate of Spider-Man hangs in the balance.”

Spider-Man: Edge of Time is a focused, action-packed adventure set in two connected and evolving timelines, from the contemporary times of the Amazing Spider-Man to the corrupted future world of Spider-Man 2099, against the backdrop of a rich, tightly crafted narrative by acclaimed Marvel veteran Peter David (co-creator of the comic book series Spider-Man 2099).  The game features all-new “cause-and-effect” gameplay, where players will see how the
immediate and sometimes unexpected effects of their actions as one Spider-Man changes the timeline of the other Spider-Man.  Spider-Man: Edge of Time is slated for release this fall.

Attendees at WonderCon 2011 in San Francisco, CA, can get a sneak peek and learn more about the game on the Activision/Spider-Man panel on Saturday, April 2, at 4:30 p.m. in Room 103.

For more information on Spider-Man: Edge of Time tune in to the HeroHQ community on Facebook at http://www.facebook.com/heroHQ.

[Via Newsarama]

Resident Evil Mercenaries 3D [High Res]

March 31, 2011 - Leave a Response

Click to enlarge image

Resident Evil Mercenaries 3D, exclusive to the Nintendo 3DS, hits store shelves July 5, 2011.

Square Enix’ Moon Diver Available Today!

March 29, 2011 - Leave a Response


I only caught wind of Moon Diver a few weeks ago, but the game play immediately reminded me an awful lot of Capcom’s Strider (which is certainly no coincidence as Kouichi Yotsui, the creator of Strider is heading the game) and I really like what I’ve seen. I’ll definitely be taking a close look.

Moon Diver is  available for download today on the Playstation Network and on Xbox Live.

Though according to the launch trailer (below) it is “best experienced on Playstation Network.”

Capcom Encourages Japan!

March 28, 2011 - Leave a Response

Click to enlarge image

Here are a couple of great Street Fighter-themed wallpapers that Capcom Japan created to support Japan following the devastating effects of the devastating earthquake(s) earlier this month.

If my rough Japanese skills serve me here, this should translate something along the lines of ‘Hang in There, or All the Best, Japan!’

And we certainly do wish them all the best!

[Source: Capcom-Japan]

March 2011 Acquisitions

March 28, 2011 - Leave a Response


I had a productive month in March, and ended up getting a lot more than I thought I would — again thanks to some great deals.

Here’s what I picked up, or have on the way:

Newer Games:

  • The 3rd Birthday (PSP)
  • Burnout Legends (PSP)
  • Dissidia 012 Duodecim (PSP)
  • Elite Beat Agents (DS)
  • Feel the Magic XY/XX (DS; re-obtained)
  • Guilty Gear Judgement (PSP)
  • Metal Gear Acid (PSP)
  • Metal Gear Acid 2 (PSP)
  • Metal Gear Solid: Peace Walker (PSP)
  • Pokemon White (DS)
  • Shin Megami Tensei: Strange Journey (DS)
  • Street Fighter IV 3D (3DS)
  • Syphon Filter: Dark Mirror (PSP)
  • Tactics Ogre: Let Us Cling Together (PSP)
  • Viewtiful Joe: Red Hot Rumble (PSP)
  • Ys: Oath in Felghana: Premium Edition (PSP)

Retro Games (defined as anything prior to the Playstation 2) :

  • Dark Cloud 2 (PS2; re-obtained)
  • The Last Blade (PS1; JP Import)
  • The Last Blade 2 (Dreamcast)
  • Metal Gear Solid: The Twin Snakes (Game Cube)
  • Metal Gear Solid: VR Missions (PS1)
  • Street Fighter Alpha Anthology (PS2; re-obtained)
  • Street Fighter Anniversary Collection (PS2)
  • Tenchu: Stealth Assassins (PS1)
  • Tenchu: Wrath of Heaven (PS2)

Gaming related:

  • Nintendo GameBoy Advance SP (Cobalt Blue)
  • Nintendo Wii to USB Adapter
  • Tatsunoko vs. Capcom Fight Stick

Mega Man 3D Lenticular Poster

March 25, 2011 - Leave a Response

This Mega Man 3D Lenticular Poster, measuring 11 x 17 inches, and featuring the loveable cast of Mega Man II can be ordered from Poster Revolution for a very respectable $8.74, which they advertise as a mark-down of 56% the normal price.

After viewing my March pick-ups there’s absolutely no way I can swing for anything else game related this month, so here’s hoping they’ll have a few left come April (or May), and that those of you that may be interested can get your hands on one of these at this price.

Also, now we must have a 3D Mega Man game, like this, on the 3DS.

[Image and Info. courtesy of Capcom-Unity]